Listar por tema "Particle simulation"
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Particle simulation with GPUs shading languages
FRANCISCO ALEJANDRO MADERA RAMIREZ; FRANCISCO JOSE MOO MENA; ENRIQUE AYALA FRANCO; LUIS FERNANDO CURI QUINTALThe usage of GPUs (Graphics Processing Units) in graphics is essential due to their parallel feature to perform operations. In this work we implement a particle simulation program using shading languages to improve the ... -
Sphere polygon interaction to fill volume objects
FRANCISCO ALEJANDRO MADERA RAMIREZ; FRANCISCO JOSE MOO MENA; JORGE RICARDO GOMEZ MONTALVOVolume computation can be approximated by filling with regular convex geometric primitives. Volume filling simulation using spheres in a 3D environment, requires the motion and interaction between the geometric primitives, ...