Listar por tema "Collision detection"
Mostrando recursos 1-2 de 2
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Self-collision detection in tubular objects approximated by spheres
ENRIQUE AYALA FRANCO; FRANCISCO ALEJANDRO MADERA RAMIREZ; FRANCISCO JOSE MOO MENAWe investigate the performance of an algorithm to detect selfcollisions in a tubular object approximated by spheres. The approach utilizes the Bounding Volume Hierarchy (BVH) to arrange the spheres and it was implemented ... -
Sphere polygon interaction to fill volume objects
FRANCISCO ALEJANDRO MADERA RAMIREZ; FRANCISCO JOSE MOO MENA; JORGE RICARDO GOMEZ MONTALVOVolume computation can be approximated by filling with regular convex geometric primitives. Volume filling simulation using spheres in a 3D environment, requires the motion and interaction between the geometric primitives, ...