Listar por autor "FRANCISCO A. MADERA"
Mostrando recursos 1-5 de 5
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Operating System Simulator to Translate Assembler Code to Machine Code
ENRIQUE AYALA FRANCO; LUIS RAMIRO BASTO DIAZWe analysed and implemented an Operating System software simulator to translate assembler code into machine code. The simulator is a computer program of a virtual machine which contains a computer simplified computer ... -

Operating System Simulator to Translate Assembler Code to Machine Code
ENRIQUE AYALA FRANCO; LUIS RAMIRO BASTO DIAZWe analysed and implemented an Operating System software simulator to translate assembler code into machine code. The simulator is a computer program of a virtual machine which contains a computer simplified computer ... -

Particle Simulation with GPUs Shading Languages
FRANCISCO MOO MENA; ENRIQUE AYALA FRANCOThe usage of GPUs (Graphics Processing Units) in graphics is essential due to their parallel feature to perform operations. In this work we implement a particle simulation program using shading languages to improve the ... -

Particle Simulation with GPUs Shading Languages
FRANCISCO JOSE MOO MENA; ENRIQUE AYALA FRANCOThe usage of GPUs (Graphics Processing Units) in graphics is essential due to their parallel feature to perform operations. In this work we implement a particle simulation program using shading languages to improve the ... -

Sphere Approximation for Non-tubular Object
FRANCISCO JOSE MOO MENA; ENRIQUE AYALA FRANCOWe study the problem of approximating a 3D object with a union of overlapping spheres. We employ a disk filled with rays that comes from the center of the disk and points outwards. The disk traverses the object to detect ...